While 1.13's implementation of a billion different real-life weapons and ammo calibers and stuff is pretty cool, the old version's simplified color-coded ammo and generic guns was a lot. How many points do you get for that normally? 35? 50?īefore that, I played without the patch. I haven't figured that out yet.I also bumped the starting chargen points up to whatever the max value for that was, which is kinda boring. The patch comes with an init editor, though, which I take means I can turn off reinforcements. I kind of abandoned the game there, as replaying that OVER and OVER and OVER again trying to keep my squad from even getting shot was not fun. I think I had liberated the whole town when an army came up, obliterated the three-sessions-of-training militia I had in the mines, and then proceeded into the middle sector. Later I ran out of medical supplies after taking the airport (the last place I took, for whatever idiotic reason), though Spider and Dimitri were en route. uhh, Gunther, I think? The awesome Schwarzenegger guy), but still. It probably didn't help that I only had two competent shots (Bull and. Anything else was suicide, because the AI clumped them together in their one spot, and despite taking out like six of 'em beforehand there were still like eleven guys in that position. Wait for enemy to wander into field of view". ![]() I remember a lot of taking Drassen South was "set up competent gunman on roof. It quickly makes things go from "manageable" to either "boring" or "FUBAR". They also seem to come from behind you a lot. A force bigger than the sector patrol I just stumbled into is on the scene like the exact second the enemy is alerted, when walking between tiles takes my men hours. The inventory system is really cool, aside from preventing you from climbing with a backpack on.īut goddamn the reinforcements thing is annoying. Am I the only Jagged Alliance 2 fan here? The game has a LAN function, so you can play online with your friends over Hamachi. You'll also find some neat guides there to help you out when you first play the game. That is, of course, if you make sure to get the 1.13 mod from here: The sheer variety is mindboggling in itself. If I haven't mentioned it already, the game is deviously complicated, with a trader that you can order literally anything you could ever think of bringing into the field with you through your laptop, from 30+ AK-# ripoffs, to huge bulky anti-tank rifles. ![]() Of course, then they can just throw in mustard gas. The game is ridiculously difficult, sometimes pitting you against a hundred bloodthirsty militia with carbines while you have 4 guys with pistols, and only intentionally taking advantage of the AI can you win: hole up in a small building and shoot anyone that peeks his head through the doorway. Train a merc up to max demolitions skill and set a line of C4 along-side a building you're going to breach, send in your other men behind with custom-made carbines equipped with special FMJ rounds and night-vision scopes, or send in a single silenced sniper with a ghillie suit and headshot them from half the map away. I can't exactly explain WHY this game is so fun, only that it is. It also has a very realistic combat turn-based system! BUT, there are mods, and a certain very popular one 1.13, adds hundreds of different guns and customizations to the game, optimizes the gameplay, and a whole slew of other things that makes liberating Fictionesia alot more fun. ![]() It sounds extremely boring, and that's because Wikipedia is boring and the game just by itself is generally shit. The game utilizes a map screen to show the map of Arulco and issue high-level orders to the troops and a tactical screen, where the player takes control of individual mercenaries during real-time interactions or during a turn-based combat." ![]() As the game advances, the player can hire new mercenaries and acquires better weapons and armour to combat the opponents. "The game puts the player in control of several mercenaries, that must explore and reclaim towns and territories from enemy forces.
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